Without being conscious of it, our motor system is constantly solving computationally challenging problems in ways that astonish both roboticists and neuroscientists. We develop computational models of animal movement to understand how the brain generates movement and design novel rehabilitation therapies and assistive devices for patients with movement disorders. We collaborate closely with neuroscientists, clinicians and roboticists to study the brain and help patients achieve a better quality of life.
Al Borno M., O'Day J., Ibarra V., Dunne J., Seth A., Habib A., Ong C., Uhlrich S., Hick J.L., and Delp S.L., OpenSense: An open-source toolbox for Inertial-Measurement-Unit-based measurement of lower extremity kinematics over long durations, bioRxiv (submitted), 2021. url pdf
Al Borno M., Hicks J.L., and Delp S.L., The Effects of Motor Modularity on Performance, Learning and Generalizability in Upper-Extremity Reaching: A Computational Analysis, Journal of the Royal Society Interface, vol. 17, no. 167, 2020. url pdf
Al Borno M., Righetti L., Black M.J., Delp S.L., Fiume E., and Romero J., Robust Physics-based Motion Retargeting with Realistic Body Shapes, Computer Graphics Forum (Presented at ACM SIGGRAPH / Eurographics Symposium on Computer Animation) , vol. 37, no. 8, pp. 91-92, 2018. url pdf video
Al Borno M., van de Panne M., and Fiume E., Domain of Attraction Expansion for Physics-based Character Control, ACM Transactions on Graphics (Presented at SIGGRAPH), vol. 36, no. 2, pp. 1-11, 2017. url pdf video
Al Borno M., Fiume E., Hertzmann A. and de Lasa M., Feedback Control for Rotational Movements in Feauture Space, Computer Graphics Forum (Presented at Eurographics) , vol. 33, no. 2, pp. 225-233, 2014. url pdf video
Al Borno M., de Lasa M., and Hertzmann A., Trajectory Optimization for Full-Body Movements with Complex Contacts, IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 8, pp. 1405-1414, 2013. url pdf video
Xie X., Chang X.-W., and Al Borno M., Parial LLL Reduction, Proceedings of IEEE GLOBECOM 2011. url
I'm an Assistant Professor of Computer Science at the Univeristy of Colorado Denver | Anschutz Medical Campus, and faculty in the Computational Bioscience and Neuroscience programs. I did my PhD in Computer Science at the Univeristy of Toronto with Eugene Fiume (computer graphics) and my postdoc at Stanford University. I completed my undergraduate degree and Master's degree at McGill Univeristy. During my studies, I interned at the Max Planck Institute for Intelligient Systems and at Weta Digital, where I worked on The Hobbit: the Battle of the Five Armies.
We have openings for PhD students in the lab. Master's and undegraduate students are also welcome to apply.
I'm teaching Algorithms (CSCI 3412) in the Fall 2020 and Computational Modeling of Animal Movement (CSCI 5800) in Spring 2021.